Name
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---|---|---|
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Race: | Human | |
Class: | Magus | |
Level | 1 | |
Physical Attributes
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Gender: | Male | |
Age: | 27 | |
Height: | 5'10" | |
Weight: | 180 lbs. | |
Biography
Edit
Born and raised in Rook's Knowledge district and showing a magical aptitude from his youth, Edgar was enrolled in Rook University and was expected to make a fine wizard. After a run-in with some thugs while on an errand in the Arms district, he found himself roped into an arena match. Though he was able to daze and dazzle his opponent at first, he was quickly beaten to the ground and forced to surrender. After this incident, he sought out someone to train him in close-quarters combat, suspending his studies at the University to join the ranks of the Honed Blades, compensating for his lack of strength with an almost dance-like style of combat focused on finesse. He has since resumed his studies, and can typically be found in the University's Library.
Appearance
Edit
Edgar is a tall, well-built man with black, messy hair and blue eyes. He is garbed in leather armor worn over an outfit otherwise typical of University scholars. He walks with a cane which appears to simply be for show, as he shows no sign of any sort of injury or disability. His composure gives the impression that he is calm and collected, yet ready to spring into action when necessary.
Sessions
Edit
Number | Date and Link | Experience | Gold And items |
---|---|---|---|
1 | 24-6-2015 | 1000 | 750g, 25% off Adamantine/Mithral Coupon |
2 | 29-6-2015 | 750 | Nothing |
Downtime Activities
Edit
Character Sheet
Edit
Basic Information
Edit
Player Name: | Kip Shades | Speeds: | 30 Land |
Character Name: | Edgar Antersmitt | Size: | Medium |
Character Race: | Medium | Hair: | Black |
Alignment: | Neutral Good | Eyes: | Blue |
Deity: | Nethys | ||
Total Level: | 1 |
Character Class Information
Edit
Class: | Level | HD | BAB | Skills | Ref | Fort | Will | |
---|---|---|---|---|---|---|---|---|
Magus | 1 | 1d8 | 0 | 5 | 0 | 2 | 2 | |
Totals |
Favored Class: Magus
Favored Class Bonuses(HP or SP or Racial): +1HP
Ability Scores
Edit
Ability Score | Total | Mod | Base | Enhancement | Inherent | Misc |
---|---|---|---|---|---|---|
Strength | 13 | 1 | 13 | |||
Dexterity | 16 | 3 | 16 | |||
Constitution | 13 | 1 | 13 | |||
Intelligence | 16 | 1 | 16 | |||
Wisdom | 9 | -1 | 9 | |||
Charisma | 10 | 0 | 10 |
Defenses
Edit
Total | Levels | Constition Mod | Favored Class | Other | |
---|---|---|---|---|---|
Max HP | 10 | 1 | 1 | 1 |
AC | Total AC | Base | Size | Armor | Shield | Dex | Natural | Deflection | Dodge | Misc |
---|---|---|---|---|---|---|---|---|---|---|
Normal | 16 | 10 | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 |
Flat-Footed | 13 | 10 | 0 | 3 | 0 | xxxx | 0 | 0 | xxxx | 0 |
Touch | 13 | 10 | 0 | xxxx | xxxx | 3 | xxxx | 0 | 0 | 0 |
FF Touch | 10 | 10 | 0 | xxxx | xxxx | xxxx | xxxx | 0 | xxxx | 0 |
Saves | Total | Class Base | Ability Mod | Resistance | Misc |
---|---|---|---|---|---|
Fortitude(Con) | 3 | 2 | 1 | 0 | 0 |
Reflex(Dex) | 3 | 0 | 3 | 0 | 0 |
Will(Wis) | 1 | 2 | -1 | 0 | 0 |
Total | Base | BAB | Strength | Dex | Size | Misc | |
---|---|---|---|---|---|---|---|
CMB | 1 | XXXX | 0 | 1 | XXXX | 0 | 0 |
CMD | 14 | 10 | 0 | 1 | 3 | 0 | 0 |
Intiative | Dex | Misc |
---|---|---|
3 | 3 | 0 |
Equipment
Edit
Weapon | Total AB | BAB | Ability Mod | Misc AB | Damage | Crit | Special |
---|---|---|---|---|---|---|---|
Cane Sword | 3 | 0 | 3 | 0 | 1d6+1 | x2 | Finesse, draw w/ Swift Action |
Name | AC | Max Dex | ACP | ASF | Weight Class | Speed | Special | |
---|---|---|---|---|---|---|---|---|
Armor | Studded Leather | 3 | 5 | -1 | 15% | Light | 30 | |
Shield |
Feats and Features
Edit
HD Feats | Bonus feats | Traits |
---|---|---|
1: Extra Arcane Pool: +2 points to Arcane Pool | Weapon Finesse: Can use Dexterity instead of Strength for melee attack rolls with light weapons, Rapiers, and Sword Canes | Hedge Magician: cost of crafting magic items reduced by 5% |
3: | Bladed Magic: +1 to Craft magic or masterwork weapons, weapon enhancements from Arcane pool last 2 minutes instead of 1 | |
5: | ||
7: | ||
9: | ||
11: | ||
13: | ||
15: | ||
17: | ||
19: |
Race Features | Class Features | |
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Skilled: 1 extra skill point per lvel | Arcane Pool: Can spend 1 point to grant a +1 enhancement bonus to a weapon | Spell Combat: Can cast and attack in the same turn. Attack takes -2 Penalty as if 2-Weapon Fighting |
Armored Casting: Ignore Arcane Spell Failure from light armor | ||
Skills
Edit
Skill | Key Ability | Class Skill |
Total Check | Ranks | Ability Mod |
Trained Class Skill | Misc | Other |
---|---|---|---|---|---|---|---|---|
Acrobatics | Dex | No | 2 | 0 | 3 | -1 | ||
Appraise | Int | No | 3 | 0 | 3 | |||
Bluff | Cha | No | 0 | 0 | 0 | |||
Climb | Str | Yes | 4 | 1 | 1 | 3 | -1 | |
Craft(Weapons) | Int | Yes | 7 | 1 | 1 | 3 | ||
Craft(______) | Int | Yes | 3 | 0 | 3 | |||
Diplomacy | Cha | No | 0 | 0 | 0 | |||
Disable Device* | Dex | No | 0 | |||||
Disguise | Cha | No | 0 | 0 | 0 | |||
Escape Artist | Dex | No | 2 | 0 | 3 | -1 | ||
Fly | Dex | Yes | 2 | 0 | 3 | -1 | ||
Handle Animal* | Cha | No | 0 | 0 | ||||
Heal | Wis | No | -1 | 0 | -1 | |||
Intimidate | Cha | Yes | 0 | 0 | 0 | |||
Knowledge(Arcana)* | Int | Yes | 7 | 1 | 3 | 3 | ||
Knowledge(Dungeoneering)* | Int | Yes | 7 | 1 | 3 | 3 | ||
Knowledge(Planes)* | Int | Yes | 0 | 3 | ||||
Knowledge(______)* | Int | No | 0 | 3 | ||||
Linguistics | Int | No | 0 | 3 | ||||
Perception | Wis | No | -1 | 0 | -1 | |||
Perform(Dance) | Cha | No | 1 | 1 | 0 | |||
Perform(_____) | Cha | No | 0 | 1 | ||||
Profession(_____)* | Wis | Yes | 0 | -1 | ||||
Ride | Dex | Yes | 2 | 0 | 3 | -1 | ||
Sense Motive | Wis | No | -1 | 0 | -1 | |||
Sleight of Hand* | Dex | No | 0 | 3 | ||||
Spellcraft* | Int | Yes | 7 | 1 | 3 | 3 | ||
Stealth | Dex | No | 1 | 0 | 3 | -1 | ||
Survival | Wis | No | -1 | 0 | -1 | |||
Swim | Str | Yes | 4 | 1 | 1 | 3 | -1 | |
Use Magic Device | Cha | Yes | 4 | 1 | 0 | 3 |
Languages: Common, Elvish, Gnomish, Draconic
Inventory
Edit
Magic Item Slots | Magic Item | Weight |
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Head | ||
Headband | ||
Eyes | ||
Shoulders | ||
Neck | ||
Chest | ||
Body | ||
Belt | ||
Wrists | ||
Hands | ||
Ring 1 | ||
Ring 2 | ||
Feet | ||
Slotless Items | ||
Slotless Items |
Item | Weight | Item | Weight |
---|---|---|---|
Spellbook, Travelling | 1 | Bedroll | 5 |
Soap | 0.5 | 8 Rations | 8 |
Pouch, Spell Component | 0.25 | Waterskin | 4 |
Item | Weight | Item | Weight |
---|---|---|---|
Other Posessions: Studded Leather (worn), Cane Sword (Carried), Scholar's Outfit (Worn)
Money: 848 gp, 3 sp, 3 cp
Total Weight:
Light | Medium | Heavy | Over Head | Off Ground | Push/Drag |
---|---|---|---|---|---|
50 | 51-100 | 101-150 | 150 | 300 | 750 |
Spells
Edit
Level | Class Base | Stat Bonus | DC |
---|---|---|---|
0th | 3 | Int | 13 |
1st | 1 | 1 | 14 |
2nd | 1 (Not available yet) | ||
3rd | 1 (Not Available) | ||
4th | |||
5th | |||
6th | |||
7th | |||
8th | |||
9th |
Level | Number | Spells |
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0th | 3 Prepared | |
1st | 2 Prepared | |
2nd | ||
3rd | ||
4th | ||
5th | ||
6th | ||
7th | ||
8th | ||
9th |
Level | Spells |
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0th | Acid Splash: Acid Splash - Ranged touch for 1d3, Short range
Arcane Mark - Inscribe personal rune or mark Dancing Lights - create 4 lights, Medium range Daze - 1 creature w/<4HD loses its action, Close Range, Will Negates, SR applies Detect Magic - Detects spells and magic items w/in 60-ft Cone Disrupt Undead - Ranged Touch to damage one Undead for 1d6, Close Range, SR applies Flare - Dazzles 1 creature (-1 on attack) for 1 round. Fort Negates, SR applies Light - Touched object shines like a torch for 10 min./Level Mage Hand - 5-pound telekinesis within Close Range Open/Close - Opens and closes small or light things Prestidigitation - Performs minor magic tricks. Cleans objects, alters temperature or flavor, etc. Ray of Frost - Ranged Touch to deal 1d3 cold damage, close range, SR applies Read Magic - Read magical script Spark - Ignite a small object |
1st | Chill Touch: Make one touch attack per level for 1d6 cold damage plus 1 str damage. Fort Negates Str damage. SR applies
Color Spray - Knocks unconscious, blinds, and/or stuns. Will Negates. SR applies Shocking Grasp - 1d6 Electric damage per caster level, touch. SR applies Grease - Make 1 object or 10-ft square slippery. Ref to avoid falling. DC 10 acrobatics to move True Strike - +20 to the next attack Hydraulic Push - Make a Bull Rush with Int + Caster Level as the CMB |
2nd | |
3rd | |
4th | |
5th | |
6th | |
7th | |
8th | |
9th |